ArcadeCraft Launches Low-Code Game Builder, Raises $15M Series A
Gaming · 5 min read
ArcadeCraft’s builder provides drag-and-drop mechanics, a visual state machine editor, and an asset pipeline that accepts vector and raster art, enabling designers to prototype playable experiences without deep programming. It includes live previews and export options for web and mobile platforms.
The $15 million Series A was led by Ember Fund and followed by angel investors from indie game studios. ArcadeCraft will invest in multiplayer primitives, analytics dashboards, and an education program to get high schools and universities building games with the tool.
Designers testing ArcadeCraft highlighted how the builder democratizes interaction design by making playtesting accessible to non-programmers. The company plans a marketplace for templates and mini-games to help teams iterate faster and reuse proven interaction patterns.