ArcadeForge raises $40M and debuts ForgeCloud for live game updates
Gaming ยท 4 min read
ArcadeForge closed a $40 million Series B led by Benchmark to scale its backend infrastructure for live games and cloud-native multiplayer. The company will use funds to expand data centers, improve latency, and develop ForgeCloud integrations with popular engines.
ForgeCloud enables hot-patching of game logic and assets, dynamic event scheduling, and remote tuning of game parameters without requiring client updates. ArcadeForge claims this reduces downtime and increases engagement for live service titles.
Several mid-sized studios are piloting ForgeCloud to run ephemeral events and experiment with live monetization strategies. ArcadeForge emphasized tooling for rollback safety, A/B testing, and traceability to help teams iterate faster while reducing risk.