Figma Introduces Motion Editor 2.0 With Physics-Based Transitions and Timeline Groups
Design · 4 min read
Motion Editor 2.0 expands the prototyping toolset with physics-driven easing curves — spring-damping models and mass-spring systems — that designers can tweak visually to achieve realistic motion. The editor also supports timeline grouping so related animations can be edited collectively.
New features include exportable Lottie and JSON parameter profiles that developers can import to reproduce motion precisely in code. Figma added a playback consistency checker that highlights improbable states and suggests optimizations.
Motion designers and interaction teams will find the new capabilities helpful for delivering production-ready animations and improving handoff fidelity. The update also integrates with the plugin ecosystem to automate motion tokenization and reuse across components.