ForgeAI secures $75M to build a multimodal code-to-prototype platform for game studios
Gaming · 6 min read
ForgeAI’s new platform uses multimodal models to translate concept art, level outlines, and design docs into playable prototypes compatible with Unity and Unreal. The goal is to automate boilerplate code, generate placeholder assets, and script basic interactions for rapid iteration.
The $75 million Series C was led by Atlas Fund, with notable participation from a major console manufacturer and several indie studio collectives. Funds will accelerate model training on game design corpora and build integration pipelines for established engines.
ForgeStudio’s closed beta invites teams to upload level sketches and behavior specs; the platform then returns a functioning prototype with basic AI agents, collision geometry, and placeholder art. Studios report that ForgeStudio significantly shortens the 'proof-of-concept' phase and surfaces design problems earlier.
ForgeAI is cautious about creative control: generated prototypes are meant as scaffolding for designers and scripters, not final assets. The startup plans to add exportable narrative and level design annotations to help teams hand off generated builds to production teams.