HoloKit launches low-code spatial design tool for AR experiences
Tech · 5 min read
HoloKit's new editor abstracts common AR patterns—anchoring, occlusion, and spatial audio—into drag-and-drop components with adjustable parameters. Designers can build multi-step experiences and preview them in-device using a companion streaming app.
The platform emphasizes collaboration: stakeholders can comment directly in the spatial timeline and designers can create interaction maps that translate into event-driven code stubs for engineers. HoloKit also includes performance budgets and device compatibility checks to avoid unexpected runtime issues.
HoloKit is positioning itself for enterprise use cases in retail, training, and field service, where product teams need to rapidly prototype and validate spatial workflows prior to full-engine builds. The company offers on-prem deployments for customers with strict data or security requirements.