Indie studio NebulaForge raises $8M to launch narrative engine for live-service games
Gaming · 4 min read
NebulaForge announced an $8 million Series A led by Boost VC, with participation from a group of AAA developers and publisher angels. The funding will accelerate development of their runtime narrative engine and expand partnerships with game studios experimenting with procedural content.
The engine, called ThreadCore, offers modular story nodes, player-state hooks, and an authoring environment that non-programmers can use to design branching, reactive narratives. Steam and console developers will be able to plug ThreadCore into existing engines via a C++ SDK, with higher-level integrations for Unity and Unreal on the roadmap.
NebulaForge positions ThreadCore for live-service games that need to generate continuous narrative content without manual writing for every scenario. The company also launched an early access program for studios interested in co-developing large-scale narrative templates.