Lamprey Games raises $45M Series B for cloud-native SkyForge engine

Gaming · 4 min read

Lamprey Games raises $45M Series B for cloud-native SkyForge engine

Indie studio-turned-engine vendor Lamprey Games announced a $45 million Series B led by Crestline Capital to commercialize SkyForge, its cloud-native engine designed for streaming platforms and live-service titles. The funding will scale their multiplayer subsystems and content-pipeline services aimed at mid-tier studios and live-event creators.

SkyForge focuses on deterministic rollback networking, live asset hot-swapping, and a content-authoring pipeline that separates gameplay logic from runtime assets for non-blocking updates. Lamprey says the engine’s core advantage is seamless incremental updates, reducing scheduled downtime for patches and enabling continuous live content drops.

Early partners include a handful of subscription cloud-gaming platforms testing low-latency input routing and micro-update delivery. Lamprey will use funds to expand its ops footprint in North America and Europe, and to offer managed hosting for studios that prefer an out-of-the-box production environment.