Lighthouse launches Lightning UI — a low-latency prototyping engine for AR interfaces
Design · 4 min read
Lightning UI focuses on performance-first prototyping for head-mounted displays, enabling designers to simulate occlusion, eye-tracking, and hand interactions in near-real hardware conditions. Lighthouse emphasizes that previous AR prototyping tools traded fidelity for speed; Lightning UI claims both.
The platform integrates with Unity and Unreal via lightweight adapters and exports optimized runtime assets for device testing. Built-in participant workflows let researchers recruit remote testers who can stream headsets, preserving fidelity without shipping physical units.
Lighthouse announced a tiered pricing model targeting studios and enterprise hardware makers, plus an early access program for wearable OEMs. Design leaders expect this to close a gap between concept sketches and production-ready AR experiences.