Meta introduces HorizonOS 2.0 with native PC-like developer tools
Gaming · 5 min read
HorizonOS 2.0 rolls out a suite of developer-centric features: a native code editor with syntax highlighting, Git integration, and containerized runtime sandboxes that mirror common engine environments. The goal is to let developers build, test, and deploy XR apps directly on Quest-class devices.
Meta also enhanced remote debugging and live-collaboration features so designers and engineers can iterate on spatial scenes together with real-time asset hot-reloading. Performance profilers now report spatial rendering bottlenecks with object-level tracing.
The release accompanies new certification streams for enterprise and educational content, showing Meta’s push to broaden adoption among professional creators and teams building persistent shared XR experiences.