RiftCore raises $30M to power in-game streaming infrastructure for multiplayer titles

Gaming · 4 min read

RiftCore raises $30M to power in-game streaming infrastructure for multiplayer titles

RiftCore announced $30 million in Series A funding to commercialize an infrastructure layer for low-latency in-game streaming targeted at multiplayer and live-event gaming. The platform optimizes frame delivery, input fan-out, and synchronized spectator experiences across regions.

Its API provides game studios with hooks for audience interactivity—live overlays, vote-driven game states, and real-time camera control—while handling scale and latency constraints. RiftCore emphasizes UX continuity for viewers and reduced friction for studios that currently stitch together multiple services.

Beta partners reported smoother large-scale events and reduced streamer setup time. The funding will grow engineering and operations teams and expand global POPs to reduce round-trip times for both players and spectators.